Showing posts with label ideas. Show all posts
Showing posts with label ideas. Show all posts

Thursday, February 18, 2010

It's never as easy as Abc

Last week, I was watching a documentary about the history of music. Inevitably, Nirvana were featured at one point in the story, much of it rehashed reports on the lead-up to Kurt Cobain's tragic death.

But one thing I had never heard before – that was mentioned only incidentally – was the fact that the band always jammed for the first half-hour of any rehearsal, only then setting their minds to specific songs or half-written tunes.

Likewise, designers will take weeks to work their way through dozens of concepts and half-baked ideas before settling on the one that cracks the brief.

And how many times do you hear of artists painting over their work, only for these hidden canvases to be discovered years later and revealed as forgotten masterpieces?

I realise that none of this sounds like a big deal. But believe me, it is.

Because when the amateur writer starts to write, they often expect great things from the moment the pen hits the page. And I mean, great things.

As writers, we can tend to put undue pressure on ourselves to create epic stories worthy of equally epic praise with every stroke of the pen or tap on the keyboard. However, if you take even the most fleeting glance at any other creative pursuit, there is always the basic belief that success does not come straightaway.

What's more, the pressure is doubled by the fact that everyone can read and write. From an early age, we're taught how to recognise and create the letterforms required to communicate through the written word. That said – and as you'll have read in this previous post – we don't spend nearly as much time promoting the creative arts as we do our technical skills.

And so it is that the examples I gave at the start of this post show the way for any aspiring amateur writer.

Firstly, a musician might jam or improvise. So why shouldn't we do the same as writers?

Then there's the act of rehearsing. Things don't always flow straight onto the page, and it takes time and practice to get the words to read and feel right.

And finally, writing is first and foremost about writing. And writing. And writing. Which is different to re-writing. And nothing at all like editing. Three different activities with three different mindsets that ought to be kept entirely separate.

Ultimately, the distinction between the technique and the art of writing is an important one.

We can all do the one, but we should never take the other for granted.

Tuesday, January 26, 2010

Christmas comedown

I meant to post this a few weeks ago, but better late than never.

It's about Christmas trees. And I must admit to feeling more than a little guilty – emotionally and environmentally.



Here's what became of ours.

Once a sparkling beacon of light and joy in our living room. Now a little shabby and bare out in the yard.

And here's more (all photographed with a little more flair than my own iPhone effort above).

What's worse, my feelings were not instinctive. Instead, what originally started me off down this path was a blog by a friend of mine, Ingrid – the Aesthetics of Joy.

In her recent post On Christmas trees and emotional sustainability, Ingrid writes about the idea that the emotional meaning of objects is transformed by their context. In other words: "Before December 25th, a Christmas tree is an aesthetic of joy and anticipation. After Jan 2nd, it's trash to be dealt with, with connotations of loss and sadness."

And so began my own feelings of guilt.

Sunday, January 17, 2010

Write on!

In my last post, I seemed to let my words chase after all sorts of different literary distractions - from Kenneth Slessor to Vice magazine. The result of having so much to squeeze in that I think I managed to avoid answering the central question - specifically, why I write.

So I thought it only fair that I post this follow-up.

The real answer lies in something called Myers-Briggs Type Indicator, a psychometric test that explores your dominant personality and behavioural traits as a means of helping you understand how you perceive the world around you and, consequently, how you make decisions.

Generally speaking, I rail against anything that tries to pigeonhole me, but I must admit that I became an instant convert as soon as I heard my perscribed personality type (ENFP, for those who are curious) defined in layman's terms - I'm the sort of person "who knows what they think as soon as they hear themselves say it".

Nothing could be more true or accurate.

Through writing, I allocate the time in my day to work out what I think and how I feel about a whole range of things. It structures my ideas and forces me to organise my thoughts and feelings into some sort of point of view. And it acts as a depositary where I can store some of my reactions and responses to the world around me (the fact that I relate them to branding is merely incidental). I wouldn't call my writing in this blog "significant" by any stretch of even my hyperactive imagination, but I do despise the idea of thoughtlessness (literally speaking, stupidity, among other things), especially when I witness it in myself.

In other words - and apologies to any Descartes devotees and/or anyone scarred by learning Latin at school - scribo ergo cogito ergo sum.

Tuesday, December 29, 2009

6 weeks later

Earlier in the year, a good friend pointed me in the direction of what is both a very curious and very productive social experiment in branding.

It's called 6 Weeks, and it's a project by a chap called Paul McCrudden.

Paul took it upon himself to measure the amount of time he spent with brands over a 6-week period (on his blog and using Daytum). And then – and this is the best bit – sent each of those businesses an invoice for his time.

,

£531.25 to Transport For London for time spent on the Tube.

£17 to the Royal Mail.

£97.75 to Sainsbury's.

And a host of others, including £25.50 to his local café, the Squat & Gobble. Who actually replied with the gift of a voucher.

As did Cranberry, EAT, Little Chef, Pizza Express and Pret A Manger with a variety of offers – and even actual payments.

Personally, this is my favourite branding idea of the year.

It prods and pokes the relationships that brands build with their consumers. It questions the value of those relationships. And it asks brands to recognise the value of not only their portfolio of products but also their share of consumers.

Paul's also gone to the trouble of publishing this summary below so that you can get the full story.


From Paul's perspective, the opportunity lies with better understanding PR and, in particular, social media. But I actually think there are bigger issues here that are fundamental to the role of branding in the 21st century.

But hey, it was his brilliant idea, not mine, so what do I know? All I need to do is get my invoice in the post.

Thursday, November 26, 2009

The Idea Is Dead

In 1986, The Smiths released The Queen Is Dead.


Side A, track 2 was Frankly, Mr. Shankly, a song they wrote to express their frustration with their record label, Rough Trade. Written in the vein of a letter of resignation, it signaled the end for their relationship.

I'm no Morrissey, but this week I've also found myself looking for the words to express similar frustration. So much so, that I will have written a similar letter by the end of the week.

What I have learned from the experience is nothing new. Simply that indifference kills creativity.

I remember first learning that lesson back in 1994. While reading my weekly copy of NME, a British music paper, I read an interview with Brett Anderson, the lead singer of Suede and also, as it happens, another Morrissey-wannabee. He discussed how indifference was the worst type of reaction that people could have to his music, only then to find the following week that he was quoted describing the new release by their arch rivals, Blur, as "Ok".

So, after weeks of creative soul-searching, punctuated by one presentation after another, I'm afraid to say that we were also met by the blunt force of brutal indifference.

But then again, indifference isn't the only way to kill an idea.

Here's a few more, courtesy of Scott Campbell, an art director based in San Fransisco (via 99% via Fast Company via FLIRTing with the Crowds).



Actually, those eight were just to get you started. Here's another seventeen (courtesy of Roger Neill, from his time at Synectics).

1. See it coming and quickly change the subject.
2. Ignore it. Dead silence intimidates all but the most enthusiastic.
3. Feign interest but do nothing about it. This at least prevents the originator from taking it elsewhere.
4. Scorn it. "You're joking, of course." Make sure to get your comment in before the idea is fully explained.
5. Laugh it off. "Ho, ho ho, that's a good one Joe. You must have been awake all night thinking that up.
6. Praise it to death. By the time you have expounded its merits for five minutes, everyone will hate it.
7. Mention that it has never been tried before. If the idea is genuinely original, this is certain to be true. Alternatively, say, "If the idea's so wonderful, why hasn't someone else already tried it?"
8. Say, "Oh, we've tried that before" – even if it is not true. Particularly effective with newcomers, it makes them realise what complete outsiders they are.
9. Come up with a competitive idea. This can be dangerous tactic, however, as you might still be left with an idea to follow up.
10. Stall it with any of the following: "We're not ready for it yet, but in the fullness of time"; "I've been waiting to do that for a long time, but not right now"; or, "Let's wait until the new organisation has settled down".
11. Modify it out of existence. This is elegant. You seem to be helping the idea along, just changing it a bit here and there. By the time the originator realises what's happening, the idea is dead.
12. Try to chip bits off it. If you fiddle with an idea long enough, it may fall to pieces.
13. Make a strong personal attack on the originator. By the time he or she has recovered, the idea won't seem so important.
14. Appoint a committee to sit on the idea. As Sir Barnett Cox observed: "A committee is a cul-de-sac down which ideas are lured, then quietly strangled."
15. Drown it in cold water. As in: "We haven't got the staff to do it...the intangible risks would be too great...that's all very well in theory, but in real life..."
16. Return it to sender with: "You need to be much more specific about your proposal."
17. If all fails, encourage the originator to look for a better idea. Usually a discouraging quest. If he or she actually returns with one, start them looking for a better job.

I'm sure, by now, you get the point.

And who else but David Thorne – whom I first mentioned only last week – to provide a raucous insight into his own experiences of the creative process?

I should point out that my own issues pale into insignificance when compared to his extreme position, and I'm certainly not planning on adopting a similar approach. Quite the opposite, I'd like to think I'm more like Morrissey when it comes to putting pen to paper.

"I do not mean to be so rude,
Still, I must speak frankly, Mr. Shankly."

Saturday, June 27, 2009

The power of imagination

You’ll know from my last post that a good quote can go a long way, so it’s fitting that this post starts with one.

“We have to believe in the power of imagination because it's all we have, and ours is stronger than theirs.”

I found it written in the booklet that came with “Out Spaced”, a B–sides and rarities compilation album by Welsh psychedelic rock band, the Super Furry Animals. Not the most obvious place to find a quote for a blog about branding, but then Super Furry Animals have always been a band full of surprises.

What I like about this quote is not so much the point it makes about reliance on our imagination, but the fact that it presents imagination as a competitive element.

I can’t tell you the number of times I’ve heard so–called brainstorms begin with those infamous words, “There’s no such thing as a bad idea”, only to have those very same words prove their author a liar at least half a dozen times within the first five minutes. All too often, people view creativity as an excuse to express their artistic alter ego, without actually applying their imagination to the problem at hand.

Imagination in branding is critical.

And it's even more critical to remember that ideas are not simply good or bad, but actually better or worse. That's the real difference that makes not only great brands but also great agencies. A refusal to settle for the mediocre in the dogged pursuit of creative excellence, even if it means having to deflate a few dreams and even shatter some egos.